Smooth lines/ reduce pionts function.
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- Squeakydave
- Posts: 328
- Joined: Tue Aug 03, 2004 9:44 pm
- Location: UK - London-ish
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Smooth lines/ reduce pionts function.
On my current project I'm having to deal with a lot of imported Ai files that have way too many points. I have also noticed that the freehand drawing tool does not give you an option for smoothing/point reduction. It tends to give me too many points for my liking.
It would be very handy to be able to select a bunch of points and have something like a slider that would reduce their number while trying to maintain the curve. Something like this also attached to the freehand tool so i could set how many points it created or the smoothness.
This sort of function is pretty common in other vector drawing/animation programs.
It would be very handy to be able to select a bunch of points and have something like a slider that would reduce their number while trying to maintain the curve. Something like this also attached to the freehand tool so i could set how many points it created or the smoothness.
This sort of function is pretty common in other vector drawing/animation programs.
Re: Smooth lines/ reduce pionts function.
I agree.
I used ASP to morph the logo at 0:45. There were hundreds of useless points and it took me way too much time to get rid of them.
I used ASP to morph the logo at 0:45. There were hundreds of useless points and it took me way too much time to get rid of them.
- Squeakydave
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Re: Smooth lines/ reduce pionts function.
Ooof. I know what that feels like.
Nice animation. I love the design.
Nice animation. I love the design.
- funksmaname
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Re: Smooth lines/ reduce pionts function.
I really like the style of that animation... The characters are great! Dd you make this animation?
Re: Smooth lines/ reduce pionts function.
Thank you. It was done in TVpaint, I thought it would be cool to morph to the actual logo in ASP. It took me a few hours too much...because of the many hundreds of points.
Re: Smooth lines/ reduce pionts function.
And... why don't you simply use the "Scritps -> Draw -> Simplify Curve..." menu script guys? 

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Re: Smooth lines/ reduce pionts function.
...That works really well!Ramón López wrote:And... why don't you simply use the "Scritps -> Draw -> Simplify Curve..." menu script guys?
- Squeakydave
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- Joined: Tue Aug 03, 2004 9:44 pm
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Re: Smooth lines/ reduce pionts function.
Ah. TVP my rough animation weapon of choice. lovely drawing feel.Lukas wrote:Thank you. It was done in TVpaint, I thought it would be cool to morph to the actual logo in ASP. It took me a few hours too much...because of the many hundreds of points.
DOh! I, er,forgot about that.Ramón López wrote:And... why don't you simply use the "Scritps -> Draw -> Simplify Curve..." menu script guys?
I'd still like it integrated. Especially so I could set the smoothing before freehand drawing. Currently the freehand tool is a bit point heavy for my needs.
Re: Smooth lines/ reduce pionts function.
Squeakydave wrote: I'd still like it integrated. Especially so I could set the smoothing before freehand drawing. Currently the freehand tool is a bit point heavy for my needs.
And I agree... So (meantime) here it is a first try to have the "SimplifyCurve" built-in function integrated on it.
I mentioned that technical detail because, in fact, the freehand tool still counts with an (hiden) integrated angle tolerance system in it, but I just wanted to test this *new* way and see, and... well, it seem to work quite well

EDIT: Oh, oh... just a last note! Another good thing about ASP 9 is you can simply put this "modified" script into your custom content folder, like this (in my case):
- C:\Users\Ramon0\Anime Studio\Anime Studio Pro\scripts\tool
And you don' have to worry about anything else!

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- Squeakydave
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Re: Smooth lines/ reduce pionts function.
Many thanks Ramon. That works brilliantly 
It's really good to be able to work with fewer points and then move them if need be.

It's really good to be able to work with fewer points and then move them if need be.

Re: Smooth lines/ reduce pionts function.
Love the animation Lukas, cool design too.
I also looking for a better point reduction solution for imported and/or traced to vector images.
I can get some OK results to look at but the vector points are through the roof with no real good reason.
May of the points are doubled, tripled up , even more but what I'm really trying to do is reduce the overall count without destroying the shape.
The same shapes could be made with a tenth of the points but with more curvature.
Does anyone know of a better script the the existing 'Simplify Curve' one?
Any help would be much appreciated.
I also looking for a better point reduction solution for imported and/or traced to vector images.
I can get some OK results to look at but the vector points are through the roof with no real good reason.
May of the points are doubled, tripled up , even more but what I'm really trying to do is reduce the overall count without destroying the shape.
The same shapes could be made with a tenth of the points but with more curvature.
Does anyone know of a better script the the existing 'Simplify Curve' one?
Any help would be much appreciated.