Sometimes when I draw a character, it's not the proper scale for the scene, but when I scale the group layer, all of the outlines get thinner...
Perhaps if there were a way around this.. I am not really even sure what would be best.. Just that this is very annoying. Outlines set to 1 or 2 should ALWAYS be 1 or 2.. Perhaps an option for a layer like "Preserve Outline Width" or something...
- Trevor
Outline Scaling
Moderators: Víctor Paredes, Belgarath, slowtiger
- trevorparscal
- Posts: 13
- Joined: Sat Sep 10, 2005 6:52 pm
- Location: Bay Area, CA
- Contact:
- trevorparscal
- Posts: 13
- Joined: Sat Sep 10, 2005 6:52 pm
- Location: Bay Area, CA
- Contact:
Hummm... Definitely I don't understand exactly what is your problem... but you can be quiet because it's not your fault, it's only for my poor English... But well, I'll treat to explain you the another issue: Scale Compensation makes that outlines and effects like shadows, blurs and other shape effects, maintain the scale (or value) independently of the distance of the camera (or the scale transformation of the layer), you can try it easily animating de camera (i.e.) in Z axis (large distance to make it obvious) with this function check and uncheck to compare and see the diference... BYE!