9.5 Smartbone head turn test

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3deeguy
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9.5 Smartbone head turn test

Post by 3deeguy »

I am really impressed with ASP 9.5. Rigging is simpler, the layers are fewer and the results are better. How did I survive without nested bone layers? It will be great to see what everybody does with this upgrade.

http://youtu.be/I1KEKBcNCeM
Cheers, Larry
Danimal
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Re: 9.5 Smartbone head turn test

Post by Danimal »

That looks pretty convincing. Head turns have come a long way in this program!
~Danimal
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drumlug13
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Re: 9.5 Smartbone head turn test

Post by drumlug13 »

Looks great .... I can't imagine going back to do this stuff in AS8.
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funksmaname
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Re: 9.5 Smartbone head turn test

Post by funksmaname »

That looks very nice. Good work :)
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3deeguy
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Re: 9.5 Smartbone head turn test

Post by 3deeguy »

We'll all get better with the new tools. I'm going to use 'reference' photos. Your brain starts to 'see' the face in 3D space and it seemed like the character's left eye and brow were 'sinking' at some point in the head turn.
Getting close is good. Getting 'too close' doesn't look like art anymore. Thanks for the comments.
Cheers, Larry
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3deeguy
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Re: 9.5 Smartbone head turn test

Post by 3deeguy »

I posted an unlisted update of my progress. The head now has hair and ears. I tested nodding side to side and up and down. There are only two bones in the character so far. I don't know if there is a right way to do this yet. I would like to see what others have discovered.
http://youtu.be/Qd_0ts3txA8
Cheers, Larry
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AmigaMan
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Re: 9.5 Smartbone head turn test

Post by AmigaMan »

That looks incredibly good! :D
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3deeguy
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Re: 9.5 Smartbone head turn test

Post by 3deeguy »

AmigaMan wrote:That looks incredibly good! :D
An encouraging comment from a professional animator is big. Thanks. :D My next big challenge is to use smartbones to modify phonemes. I want the character to speak while the head is turning.
Cheers, Larry
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Re: 9.5 Smartbone head turn test

Post by Danimal »

The nod was great. The turn happened kind of fast to tell, but nothing stood out so it would definitely get the job done!
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Re: 9.5 Smartbone head turn test

Post by 3deeguy »

Danimal, Thanks. The turn was a "No" test. I'll practice with it. If I can make the character talk while turning his head in 2 to 3 weeks I'll have a grin on my face that won't quit! :lol:
Cheers, Larry
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