I test a script from hubumedia -Load and save animation. By that script we can save animation data from a rig and then load that data to another rig. It is same as that of 3ds max's biped. Where we can save and load motion data as .bip file extension. Where we create default rig ,so we don't need to create precise bone positions with names.
But here in anime studio to load the motion data we have to create a rig similar to that of "master rig" .I think that is time consuming. Or it may me my average knowledge about the use of script. could you share your observations here regarding that script. I think in future versions that script will become inbuilt part of anime studio. That is wonder ful script
From hubumedia a powerful script-Load and save animation
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