Hi everyone!
I had a quick question which might be really silly. I'm working on my second rigged character and I was wondering if there's a way to visually see what points or layers are linked to bones. Kind of like the visual view you get when you use the reparent bone tool, I was wondering if there was something similar that I could turn on when I'm in the bind points tool or the bind layer tool to visually see what's going on? Any help would be great.
And if there isn't a way to see this now, would it be something worth considering in future versions/updates?
Thanks again as always for your guidance and support:)
Steph:)
Visually seeing what's bound to a bone
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- neeters_guy
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Re: Visually seeing what's bound to a bone
While using the bind points tool, hold down the alt key and click on the bone. You should see the bound points in red. For the bind layers tools, I think clicking on the layer in the layer palette should highlight the bone it's bound to.
Re: Visually seeing what's bound to a bone
This is SOOOO helpful! I can't thank you enough! You really made my day:)
THX
S:)
THX
S:)
Re: Visually seeing what's bound to a bone
Oh. One other question. Is there a way to see what bones are flexi-bound?
S:)
S:)