
The thing that has been holding me up is that I feel I'm mean't to try and make a clever character turn, but is this really necessary? Is it an acceptable approach to just swap out the character at that point with one that is set up to turn into the next pose. I mean, animation is allowed to do that isn't it? so many things will look different in that next pose, the head, the torso the shape of the legs, I feel I'd be making it easier on myself treating the profile and frontal versions of this action as two separately rigged characters. Does this sound like a sound plan forward or is it a cop out?
The next pose will look something like this.
