Is it possible to automate making a switch layer work sequentially with a smart bone, rather than having to set it up each time?
That is, I import - image sequence, -make a smart bone, then right click the folder, for frame one, right click for frame 2, etc..
Any way to automate that process?
C
Automate imported image seq = smart bone
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- cartoonmonkey
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- cartoonmonkey
- Posts: 91
- Joined: Thu Feb 12, 2009 2:06 pm
- Location: Portland, Oregon
- Contact:
Re: Automate imported image seq = smart bone
Oops, let me clarify.
I'm using AS to do switch layer lip sync. I import a png sequence using Scripts - Import image seq.
Then I delete all the keyframes from the layer that get added automatically.
When setting up my smart bone to control the switch layer, I must adjust the smart bone rotation to equal
the number of imported .png's, then I proceed to create the steps for the switch layer, by right clicking on
the folder for the imported image sequence. I have to do this for each successive mouth position.
So my actual question presented a bit more clearly is:
Is there any way to automate the making of a sequential switch layer for a smart bone?
I'm using AS to do switch layer lip sync. I import a png sequence using Scripts - Import image seq.
Then I delete all the keyframes from the layer that get added automatically.
When setting up my smart bone to control the switch layer, I must adjust the smart bone rotation to equal
the number of imported .png's, then I proceed to create the steps for the switch layer, by right clicking on
the folder for the imported image sequence. I have to do this for each successive mouth position.
So my actual question presented a bit more clearly is:
Is there any way to automate the making of a sequential switch layer for a smart bone?