I'm doing an animation of a set of arms pulling on a rope, so I made one arm in a layer with a smart bone to control the hand opening and closing into a grip pose. Then I decided (to save time) to just duplicate that bone layer hierarchy for the other arm. This is mostly fine since I renamed the smart bone and both arms operate how I want.
The thing is that now when I animate I'm only going to see each arm's smart bone by itself when a particular bone hierarchy is selected, so the question is, is there a way to have done this so that I could have had both the left and right arm smart bones visible at once and both arms under a single bone layer?