I have 4 Characters in this short they are sit behind a Table! Now i need the hands of all the Characters, sometimes in front of the table and in other szenes behind!
How can I bring the hands in front of the table ???

Thanks!
Moderators: Víctor Paredes, Belgarath, slowtiger
Yes that was also a Idea of meslowtiger wrote:Or you can easily cut the table into parts to be put inside each characters' hierarchy.
Does using the Switch layer in this manner work? I haven't tried this yet, but was browsing the forum and saw this clever solution.3deeguy wrote:The way I do it is I duplicate the 'forearm' layer. One behind the table and the other in front. I've tried switch layers and visibility. I also keep the upper-arm on a separate layer from the forearm because I don't want to see the shoulder 'popping'.
I really want to make this work. When I do it, the file looks right on the screen, but when I render, both arms are behind the table. Any idea what am I missing?hayasidist wrote:one way is to use masking in each character group (in very simple terms):
group - group masking: reveal all; layer mask: mask this layer
> body: mask this layer
> arm: mask this layer
> table (a duplicate of the table itself): subtract from mask
and, as Selgin said, enable animated layer order and move the (fore)arm group to be above the mask (i.e. "hidden" by it as in the set-up above) or below the mask (i.e. not hidden). I've said forearm group because you may want to include forearm and hand in that group.
group
> body
> table (the mask)
> arm
then the set up is:
Character 1
Character 2
etc
Table
Hayasidist, you are awesome. Thanks. I much prefer using this method to cutting up table sections.hayasidist wrote:yep - that's not right... I've raised a bug report.
Quick and dirty fix: