Hey everyone,
I have a particle setup where if I use a particle count of 25 particles, it runs fine, but if I up the particle count to 500 with the preview particle count at 25, ASP grinds to a halt... Any suggestions? It's just a pain to have to go back and change it to a higher count every time I want to render when that's what the preview option is intended to solve.
Also, often ASP quits unexpectedly when I just add a particle group layer. Do you have problems with ASP being unstable with particles?
Thanks!
Jim
Why is Particle Preview So Slow?
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- Pierre Gombaud
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Re: Why is Particle Preview So Slow?
Hey,
I don't know what it is happening, but maybe it could be related to your hardware?
Does it act the same when you use the GPU acceleration in the Display Quality menu?
I don't know what it is happening, but maybe it could be related to your hardware?
Does it act the same when you use the GPU acceleration in the Display Quality menu?