Reversing the target bone angle. (the Gorilla)

Wondering how to accomplish a certain animation task? Ask here.

Moderators: Víctor Paredes, Belgarath, slowtiger

Post Reply
eric1223
Posts: 258
Joined: Tue Jun 25, 2013 9:35 am

Reversing the target bone angle. (the Gorilla)

Post by eric1223 »

So I'm studying the gorilla's left arm and his target bone, and I can't figure out how they/you make his arm bend the opposite direction. His elbow bends one way, then bends the other way. I've been messing with the arm, but I cannot make it bend the opposite direction. How is his elbow bending like that?

Actually, this has been a reason why I haven't been using target bones for walk cycles, even though I would like to. If anyone one explain, I would appricate it.
User avatar
Víctor Paredes
Site Admin
Posts: 5814
Joined: Wed Jan 26, 2005 12:18 am
Location: Barcelona/Chile
Contact:

Re: Reversing the target bone angle. (the Gorilla)

Post by Víctor Paredes »

Hi, I rigged and animated that gorilla :)
Changing the IK direction is very easy, but it's kind of a hidden feature. Check this thread, there you will find a tutorial to do it:
viewtopic.php?f=13&t=26456&p=148954#p148954
Image Image Image Image Image Image
Moho co-owner

Previously Rigged animation supervisor: My father's dragon, Wolfwalkers & Star Wars Visions "Screecher's Reach"
My personal Youtube Channel
eric1223
Posts: 258
Joined: Tue Jun 25, 2013 9:35 am

Re: Reversing the target bone angle. (the Gorilla)

Post by eric1223 »

Nice rig. and walk cycle :D Also, thanks for answering this, because this will make walk cycles much easier I think.
Post Reply