Artwork stays relative to new project space
Moderators: Víctor Paredes, Belgarath, slowtiger
Artwork stays relative to new project space
When I change my project settings, go from 720 to 1080, my rig's scale stays relative to the new dimensions. Is there a way to disable or counteract this? For example, if I bring a 720 image into a 720 comp in AE and then change that comp to 1080, I would expect to see empty space around my image since that 720 image is smaller than the new 1080 canvas space. I wouldn't expect AE to auto-fit my 720 image to fill 1080. The scale of my group looks to stay at 1 at either 720 or 1080 so I'm not seeing what the compensation scale is in ASP to counteract this. The problem that I'm running into is that I made a rig, then changed the project settings and continued to import artwork. But my newly imported artwork no longer registers with the rig. The workaround is to change back to 720 and continue to rig.
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- synthsin75
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Re: Artwork stays relative to new project space
First, AS is not AE... do not expect them to work the same way.
Second, read the user manual...scale compensation has nothing to do with imported images or project dimensions.
Third, what do you mean by "no longer registers with the rig"? I have changed project dimensions during construction and have never had anything like that happen. Maybe an example file is in order?
Second, read the user manual...scale compensation has nothing to do with imported images or project dimensions.
Third, what do you mean by "no longer registers with the rig"? I have changed project dimensions during construction and have never had anything like that happen. Maybe an example file is in order?
- Wes
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Re: Artwork stays relative to new project space
Bitmaps are treated as 72 dpi and scaled according to the dimension settings at import. An image of 720 px height will fill the project space at 720p exactly. If project dimensions are set to 1080p at import, it will appear smaller.
Once any bitmap is imported it will retain its relative size to the project window even when project dimensions are changed. If you changed dimensions but need to import bitmaps later wich should match what you imported first, changing the project back to your original dimensions is your only way. Fortunately nothing gets lost in that way.
Once any bitmap is imported it will retain its relative size to the project window even when project dimensions are changed. If you changed dimensions but need to import bitmaps later wich should match what you imported first, changing the project back to your original dimensions is your only way. Fortunately nothing gets lost in that way.
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Re: Artwork stays relative to new project space
Hi synthsin75,synthsin75 wrote: Third, what do you mean by "no longer registers with the rig"? I have changed project dimensions during construction and have never had anything like that happen. Maybe an example file is in order?
I made these test images to show what I'm encountering. The cross is the same size as the circle.


Here are the steps to replicate what I'm encountering.
- Start a new scene that's 1280x720.
- Import the Circle image.
- Change your project settings to be 1920x1080.
- Now import the Cross image.
I guess the proper workflow would be to do all your character rigging in a project and never change the project size dimensions. And then reference that into a new scene with whatever size dimensions that you need for the job.
Thanks.
My opinions and comments do not represent those of my employer.
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- synthsin75
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- Joined: Mon Jan 14, 2008 11:20 pm
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Re: Artwork stays relative to new project space
Slowtiger answered that above. Just revert the project to the original dimensions, import new asset, and change the dimensions back.
- Wes
Donations: https://www.paypal.com/paypalme/synthsin75 (Thx, everyone.)
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Donations: https://www.paypal.com/paypalme/synthsin75 (Thx, everyone.)
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Re: Artwork stays relative to new project space
Thanks for the answers. This is very helpful.
My opinions and comments do not represent those of my employer.
http://www.ernestpchan.com
http://www.zazzle.com/gopuggo
http://www.ernestpchan.com
http://www.zazzle.com/gopuggo