Not sure if this is a bug or how ASP is supposed to work.
1. Make a smart bone dial. Bone defaults to B#.
2. Action associated with that bone has the same B#.
3. Change the name of the smart bone.
4. Action's name from step 2 doesn't update to reflect step 3.
Is this a bug or is this because Actions match what they're associated with by name string and not some under the hood id?
Action name doesn't update when bone name is changed
Moderators: Víctor Paredes, Belgarath, slowtiger
Action name doesn't update when bone name is changed
My opinions and comments do not represent those of my employer.
http://www.ernestpchan.com
http://www.zazzle.com/gopuggo
http://www.ernestpchan.com
http://www.zazzle.com/gopuggo
- Víctor Paredes
- Site Admin
- Posts: 5814
- Joined: Wed Jan 26, 2005 12:18 am
- Location: Barcelona/Chile
- Contact:
Re: Action name doesn't update when bone name is changed
You are right, but consider sometimes you could want to change the name of a bone precisely to "unbind" its smart actions.
I think a good solution would be if, after changing a bone's name, the software would ask you "This bone has actions associated to it, do you want to also update the actions names?".
I think a good solution would be if, after changing a bone's name, the software would ask you "This bone has actions associated to it, do you want to also update the actions names?".






Moho co-owner
Previously Rigged animation supervisor: My father's dragon, Wolfwalkers & Star Wars Visions "Screecher's Reach"
My personal Youtube Channel
Re: Action name doesn't update when bone name is changed
Yes I like this idea. I'll open a mantis ticket.Víctor Paredes wrote: I think a good solution would be if, after changing a bone's name, the software would ask you "This bone has actions associated to it, do you want to also update the actions names?".
My opinions and comments do not represent those of my employer.
http://www.ernestpchan.com
http://www.zazzle.com/gopuggo
http://www.ernestpchan.com
http://www.zazzle.com/gopuggo
- neeters_guy
- Posts: 1626
- Joined: Mon Sep 14, 2009 7:33 pm
- Contact:
Re: Action name doesn't update when bone name is changed
Also, I've found that reparenting or unparenting the smart bone will cause the associated action (ie., point movements) to go askew. Adding bones seems to be okay.
As best practices go, I think it's best to finalize the bone names and parenting structure before creating any smart bone actions.
As best practices go, I think it's best to finalize the bone names and parenting structure before creating any smart bone actions.
- Víctor Paredes
- Site Admin
- Posts: 5814
- Joined: Wed Jan 26, 2005 12:18 am
- Location: Barcelona/Chile
- Contact:
Re: Action name doesn't update when bone name is changed
Yes, that's because the bone angle value is relative to its parent. The software should be smarter in that case too, re-calculating the angles inside the smart bones actions to continue working even if the parent changed.neeters_guy wrote:Also, I've found that reparenting or unparenting the smart bone will cause the associated action (ie., point movements) to go askew. Adding bones seems to be okay.






Moho co-owner
Previously Rigged animation supervisor: My father's dragon, Wolfwalkers & Star Wars Visions "Screecher's Reach"
My personal Youtube Channel