I'm trying to animate a head with smart bones (X & Y rotations) and have eyes in switch layers (open, squint, closed, wide, etc.) However, when I animate the head rotation bones the eye switch layers refuse to switch. It's driving me nuts. Any ideas on what I'm doing wrong?
Furpuss
Head turn with eye blinks
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- synthsin75
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Re: Head turn with eye blinks
If you have a switch keyframe in the smart bone action, you will not be able to switch it manually.
- Wes
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Re: Head turn with eye blinks
That helps but is there another way can you connect the eyes with a head turn if it's not inside a smart bone action?synthsin75 wrote:If you have a switch keyframe in the smart bone action, you will not be able to switch it manually.
Thanx,
Furpuss
- synthsin75
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- Location: Oklahoma
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Re: Head turn with eye blinks
You don't need a switch keyframe to keyframe the vectors inside it.
- Wes
Donations: https://www.paypal.com/paypalme/synthsin75 (Thx, everyone.)
https://www.youtube.com/user/synthsin75
Scripting reference: https://mohoscripting.com/
Donations: https://www.paypal.com/paypalme/synthsin75 (Thx, everyone.)
https://www.youtube.com/user/synthsin75
Scripting reference: https://mohoscripting.com/
Re: Head turn with eye blinks
OK, I'll try that.synthsin75 wrote:You don't need a switch keyframe to keyframe the vectors inside it.
Thanks-