So I'm trying to rig a character. I originally drew her up in MS Paint and imported the image to a layer.

I dropped the opacity to 50% and just worked off the image, breaking up all the parts into different vector layers until I got to this point.

So right now I'm not sure if I went about this in a horrible way or not since that's her default position. I'd like to be able to move some of this stuff around, like here when I use the manipulate bones tool.

My problem is that, as soon as I click a tool to edit something, she snaps back to the same position as in the second picture. The only thing I've figured out to do is just toggle visibility on different layers until I can see the areas I want to work on. I feel like I'm going about this in a backwards manner though.

Everything is just in frame zero. I'm not sure what I need to do to work with her more easily. Is there some method to reset her default position in frame zero or switch between positions or something so it's easier to rig and edit? I'll continue to look through the .pdfs in the meantime.