lwaxana wrote:This looks so professional! it's amazing you made such long episodes with such a small crew. How many hours did it take to create one episode? Are you pre making the rigs and then fitting them into each scene? I can't wait to see more!

We actually don't use rigs. Its all done with point animation and switch layers. Also we draw frames on paper like example we will draw Frame 1, Frame 5, Frame 10, Frame 12, etc... Then scan and import them into Anime Studio Pro then trace the first frame and do point and switch layer animation to match the other frames. So for a better a break down and example lets say this.
Frame 1: Character 1 is in his starting pose in a 3/4 view
Frame 6: We draw the mouth movements as he or she talks
Frame 12: He/She blinks and tilts his or her head to respond to yes
Frame 15: He/She turning in a back 3/4 view
Frame 17: Extra frame for inbetween to make point animation easier
Frame 20: We draw him or her in a 3/4 back view
Frame 22: Walks away
Then we do the animation process in Anime Studio Pro.
Since we are using point animation it does the inbetweens and all we need to do is adjust misplaced points so it looks proper and then sometimes if we cant use point animation for a full turn because all the vectors go haywire we will do point animation until it does then use a switch layer and then use point animation again on the new switch layer. Our characters are usually made up of 6 groups and over 40 layers for each character. If it goes into chibi mode and the characters go simplified because of a certain moment then it takes less layers. Like the very first scene consisted of 4 groups and 15 layers.