Fan Ultimate Rig

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MilesTheCreator
Posts: 29
Joined: Mon Oct 27, 2014 1:41 pm
Location: United Arab Emirates
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Fan Ultimate Rig

Post by MilesTheCreator »

It has sure been a while since I last visited this forum! I am sorry everyone.. Now that I finally experienced a lot with Anime Studio, it's time to show my skills! Anyways..

In this post, I am going to introduce you Fan* Ultimate Rig!
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Most of my character rigs are going to be based from this by modifying hair, clothes, shoes and etc.
I only wanted to say is that if there's any mistake** on this model, feel free to tell. You can try this by yourself, if you will ever animate this, give it a credit please! I will try to update the rig more often, of course! ;)

https://drive.google.com/file/d/0B0CBpm ... FvNDA/view

*Fan is the name of my character.
**I didn't make the right head turn and body turn due to lack of time I had.
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tblrs
Posts: 9
Joined: Wed Apr 06, 2016 11:35 pm

Re: Fan Ultimate Rig

Post by tblrs »

It would be more affective to animate if you move the bones (not the layer) when you try body turn ^^

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good luck


and a little edit: i choose my first parent bone to be around body bottom(pelvis). when you start rigging from the top, it's hard to move head without moving elsewhere in your way. hope it works for you.
MilesTheCreator
Posts: 29
Joined: Mon Oct 27, 2014 1:41 pm
Location: United Arab Emirates
Contact:

Re: Fan Ultimate Rig

Post by MilesTheCreator »

tblrs wrote:It would be more affective to animate if you move the bones (not the layer) when you try body turn ^^

Image

good luck


and a little edit: i choose my first parent bone to be around body bottom(pelvis). when you start rigging from the top, it's hard to move head without moving elsewhere in your way. hope it works for you.
Thanks for the tip, I'll be sure to try it out! ;)
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