JaMike wrote:Every web designer worth their salt knows that putting a big Call To Action button increases sales when you do A/B testing on it. When you have an impulse purchase price, anyway. You wouldn't do it on $2000 software.
I wouldn't call $400USD an impulse price. But more on that later.
JaMike wrote:You think "professional", I think "trendy".

I guess the leaders of the industry are silly, blind, trendsetters then.
Now, guess what? trends are trends for a reason: they work. And yes, you're not going to disrupt and win big if you only follow trends, but following 1990's trends are not going to make you win big either.
JaMike wrote:And if they're having to spend $400 on it, they're not going to let the trendiness of the website put them off.
So, now $400USD are not an impulse price? Wow, you change your mind fast.
JaMike wrote:
Here's how things work in 2016.
1. Someone wants something
2. They find someone talking about it on YouTube (because even when you Google something, Google owns YouTube and those results show up)
3. They make their decision based on that
4. They go to the seller's website to buy it (that's when the big Buy button comes in handy)
Ok, now tell me where MOHO stands after you do this "2016 stuff". What kind of things you find if you do your homework and search on Google and YouTube? Do you really think they will get to your 3 and say "Wow, this looks like a professional tool to do serious animation, I'll definitely go and buy this right away, I don't need more reasons to buy".. really?
JaMike wrote:
I bet you that over the years, Moho has outsold Toon Boom and Spine, probably Maya as well, if you count units and not value.
I'm sorry but this is laughable.
First, by value I guess you mean either income or profit.
If that was the case, upsetting your current (huge, if the numbers you imagine were real) userbase with a price increase, retreated upgrade discount and all the things many users have complained here and in other places, would be the most stupid thing a company could do.
If that was the case and things go so well... why on earth would they announce a early-adopter discount on the upgrade cost just to take it back a week later? That's not a movement you make unless you have to change your marketing strategy, and usually you don't change your strategy if you're doing well.
$400USD is cheap for a professional, but most professional animators that I know have either never heard of ASP/MOHO, or have a bad image of it (as an amateurish tool for children to play and make silly videos).
$400USD is expensive for hobbyists, so even when they are the ones that most likely have already heard of it, this price is not something many of them are willing to pay because they don't make money with it, so it's an expense and not an investment.
Now, I really don't understand how so many felt offended by my criticism to MOHO's site. Most of you have only stated opinions based on how you think people reason before a purchase, or how they make decisions. But when you really like something your opinion is biased. All of my suggestions are based on facts and numbers, it's a well known fact that the vast majority of users only scan through websites, the majority won't scroll or go deeper than the first page they land on, most users will only scan through images and play videos if available, but at the same time, most of them won't wait for the page to load if your page is slow, etc.
If the MOHO team is making all this bold changes (rebrand the software, increase the price, don't give the usual launch discount, etc.) is for a reason. And I think most likely the reason is they want to target the animation industry and a more professional userbase because their current userbase is not profitable enough. If that's their goal, sticking to the same old website is a mistake, as I think it doesn't do justice to the software's capabilities.
Would you all say that the current website is so perfect you wouldn't change a thing?
You can differ, but don't take this personal.
