Also, upon reflection, I was doing this 'backwards'. I should be placing the meshes inside the Switch Layer and using Interpolate Sub-Layers to warp a single static image outside of the Switch Layer. This should give you smooth transitions between warps using a Switch Layer. (As yet, untested by me though.)
Oh, wait...no, that won't work. It would only work if the Switch Layer itself could be seen as a 'mesh', which it isn't of course. D'oh! (Although, it would be a cool idea if the vector data could be passed upward and the current state of the Switch Layer was be selectable as a 'mesh'.)
For now, I think this is a dead end. Probably best to stick with the methods described previously.
Moving on...
