Water Simulation

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hayasidist
Posts: 3831
Joined: Wed Feb 16, 2011 8:12 pm
Location: Kent, England

Re: Water Simulation

Post by hayasidist »

chucky wrote:Here's the link: watertest
very good! thank you! I'd never really got into Moho's physics options - and I don't think I've ever tried bone physics!! and zero length bones too!?
ghadiany
Posts: 16
Joined: Mon Sep 12, 2016 1:54 pm

Re: Water Simulation

Post by ghadiany »

chucky wrote:Oh yeah sure... :D

Here's the link:

watertest

:D
Image
I copy pasted the water units and shrunk em but didn't fiddle at all, the little 'uns look a bit bouncy :mrgreen:

I wish , threshold was a little less ' fuzzy' looking, the gif actually improved it, ironically.
------------------------------------------------------------------------------------------------------------------------
Thank you very much...

I can't understand how did you do this?
I'm confused.......

the layers and reference sign and .........

PLZ describe more ...

I'm an amateur animator.
thank you soooooooooooo Much.
chucky
Posts: 4650
Joined: Sun Jan 28, 2007 4:24 am

Re: Water Simulation

Post by chucky »

No problem.
The main thing if you want to do this kind of thing is to look into the help manual about physics.
Also look in the manual about 'threshold' in the layer settings ( that's applied to the group).
A reference is just a copy that automatically updates from the original, so if you change the size of the original ( or master) then all the references also change size or original or position. Also all in the manual.

Enjoy learning.
I know the software pretty well but , that was the first time I did that just by combining various ideas.
You might find a better way of doing water.
.. Like just using vector animation without physics at all, just animating it?

So many ways to do water , just learn the app and be inventive.

I normally do water frame by frame....

You can also check in the library , I have some more water in there,
So library/Factory content Library/Effects/Particle Effects/CK Particles....
There are drips, rain and a waterfall.... for more ideas.... and you can just reuse this stuff.
ghadiany
Posts: 16
Joined: Mon Sep 12, 2016 1:54 pm

Re: Water Simulation

Post by ghadiany »

Thank you

I tried to do like your file.

but some problems occur that I can't Know why...

some drops is go out and gravity didn't affect on them.

I want to attach my file to post but I didn't Know How.

Thank you....
chucky
Posts: 4650
Joined: Sun Jan 28, 2007 4:24 am

Re: Water Simulation

Post by chucky »

It is probably to do with basic operations like selecting all the layers and checking apply setting to all other selected layers, when you apply the physics.
I can't possibly guess, but it sounds as simple as that.
Keep at it, it'll be easy once you get the basics....
I think you'll have to try longer and persist on you own, learn the ropes , ghadiany.

READ the MANUAL! :roll: :D
ghadiany
Posts: 16
Joined: Mon Sep 12, 2016 1:54 pm

Re: Water Simulation

Post by ghadiany »

How Can I Attach my file to the Post?
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Greenlaw
Posts: 10386
Joined: Mon Jun 19, 2006 5:45 pm
Location: Los Angeles
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Re: Water Simulation

Post by Greenlaw »

For file uploads, you'll need to share a link to Dropbox or some other online storage.

For pics, use the Tiny Pic tab on the Edit Post page.
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