Transforming multiple layers
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- Jkoseattle
- Posts: 433
- Joined: Tue Nov 08, 2016 6:39 pm
Transforming multiple layers
I am creating a character consisting of multiple layers; arms, head, etc., but I realize the entire figure is too large and I need to shrink it all as one. How can I transform multiple layers as a single object rather than resizing each layer individually and making sure they line up properly again? Also, is grouping layers into folders for organizational purposes yet another Pro feature I don't have?
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- synthsin75
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Re: Transforming multiple layers
Either put them all in a group (which is a Pro feature, but bone layers work just as well) or align all their layer origins to the same position and scale all selected layers together.
- Wes
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Donations: https://www.paypal.com/paypalme/synthsin75 (Thx, everyone.)
https://www.youtube.com/user/synthsin75
Scripting reference: https://mohoscripting.com/
- Jkoseattle
- Posts: 433
- Joined: Tue Nov 08, 2016 6:39 pm
Re: Transforming multiple layers
OK, so in Debut, Bone Layers do double duty as Group Layers, got it. Seems like a petty thing for SM to disable for Debut, but whatever.
Most of the time I'm doing music stuff. Check me out at http://www.jimofseattle.com/music.
Thing I did for work: https://www.youtube.com/watch?v=LgFYGqifLYw
Thing I did for work: https://www.youtube.com/watch?v=LgFYGqifLYw