Stopping cycles
Moderators: Víctor Paredes, Belgarath, slowtiger
- Jkoseattle
- Posts: 433
- Joined: Tue Nov 08, 2016 6:39 pm
Stopping cycles
I have a cycle of a shape moving across the screen. It doesn't start until frame 169 and the cycle is 36 frames long. Eventually, I want the cycle to stop. I can't figure out how to stop a cycle.
Most of the time I'm doing music stuff. Check me out at http://www.jimofseattle.com/music.
Thing I did for work: https://www.youtube.com/watch?v=LgFYGqifLYw
Thing I did for work: https://www.youtube.com/watch?v=LgFYGqifLYw
- hayasidist
- Posts: 3831
- Joined: Wed Feb 16, 2011 8:12 pm
- Location: Kent, England
Re: Stopping cycles
whatever keys are in the cycle - add another key for each of the looping channels where you want it to stop
Re: Stopping cycles
Yes, any key after the last frame will stop the cycle.
If you wish to end a walk or run cycle, here's a tip: press Ctrl-F where you wish to end the cycle. This creates a keyframe for the entire character at that frame and gives you a starting point to ease out of the cycle animation.
If you wish to end a walk or run cycle, here's a tip: press Ctrl-F where you wish to end the cycle. This creates a keyframe for the entire character at that frame and gives you a starting point to ease out of the cycle animation.
NEW! Visit our Little Green Dog Channel on YouTube!
D.R. Greenlaw
Artist/Partner - Little Green Dog
Little Green Dog Channel | Greenlaw's Demo Reel Channel
D.R. Greenlaw
Artist/Partner - Little Green Dog
Little Green Dog Channel | Greenlaw's Demo Reel Channel