I got a pretty bad PC. I can handle max 3 characters at once. but my project got 7 characters in which 5 characters appear for only 5 seconds.
i am looking if i can delete them after their work is over and they step off screen.
How to make a character or object exist for only a period?
Moderators: Víctor Paredes, Belgarath, slowtiger
-
- Posts: 30
- Joined: Sun Apr 30, 2017 1:33 pm
Re: How to make a character or object exist for only a perio
Set them invisible when you don't need them.
AS 9.5 MacPro Quadcore 3GHz 16GB OS 10.6.8 Quicktime 7.6.6
AS 11 MacPro 12core 3GHz 32GB OS 10.11 Quicktime 10.7.3
Moho 13.5 iMac Quadcore 2,9GHz 16GB OS 10.15
Moho 14.1 Mac Mini Plus OS 13.5
AS 11 MacPro 12core 3GHz 32GB OS 10.11 Quicktime 10.7.3
Moho 13.5 iMac Quadcore 2,9GHz 16GB OS 10.15
Moho 14.1 Mac Mini Plus OS 13.5
-
- Posts: 30
- Joined: Sun Apr 30, 2017 1:33 pm
Re: How to make a character or object exist for only a perio
Does that minimize the effect on rendering?slowtiger wrote:Set them invisible when you don't need them.
- synthsin75
- Posts: 10253
- Joined: Mon Jan 14, 2008 11:20 pm
- Location: Oklahoma
- Contact:
Re: How to make a character or object exist for only a perio
Making things invisible should help performance and rendering speed.
- Wes
Donations: https://www.paypal.com/paypalme/synthsin75 (Thx, everyone.)
https://www.youtube.com/user/synthsin75
Scripting reference: https://mohoscripting.com/
Donations: https://www.paypal.com/paypalme/synthsin75 (Thx, everyone.)
https://www.youtube.com/user/synthsin75
Scripting reference: https://mohoscripting.com/
Re: How to make a character or object exist for only a perio
I'm not completely sure about this, but I think it reduces my rendering times. Could be I'm just waving dead chickens here.
AS 9.5 MacPro Quadcore 3GHz 16GB OS 10.6.8 Quicktime 7.6.6
AS 11 MacPro 12core 3GHz 32GB OS 10.11 Quicktime 10.7.3
Moho 13.5 iMac Quadcore 2,9GHz 16GB OS 10.15
Moho 14.1 Mac Mini Plus OS 13.5
AS 11 MacPro 12core 3GHz 32GB OS 10.11 Quicktime 10.7.3
Moho 13.5 iMac Quadcore 2,9GHz 16GB OS 10.15
Moho 14.1 Mac Mini Plus OS 13.5
Re: How to make a character or object exist for only a perio
You might also try Layer Comps and output each character in its own pass. I know this makes each render go a lot faster and it probably uses less resources. It also makes it easier/faster if you need to update only one character or element later.
Also, if you output to images sequences, it should take fewer resources than rendering to a single movie file plus the usual Moho animation processes.
You can then assemble the comp in a compositing program (preferred) or, alternatively, you can import the image sequences into a new Moho scene and render that. This should allow you to render with all the characters merged on a low-performance system because now Moho doesn't need to calculate rigs, keyframe interpolations, and other processor intensive tasks. I generally prefer compositing in a third-party app like After Effects because I have more options for fx and lighting. It's also a whole lot faster if I need motion blur in a layer or scene.
FYI, my earliest projects 'Scareplane' and 'HLF' could get pretty CPU heavy but I animated and rendered much of those projects this way on a small laptop with only 4GB of RAM without issue. (For HLF, I had to do the compositing on a desktop though, but that was because the job was full HD (1920 x 1080) with motion blur applied.)
Also, if you output to images sequences, it should take fewer resources than rendering to a single movie file plus the usual Moho animation processes.
You can then assemble the comp in a compositing program (preferred) or, alternatively, you can import the image sequences into a new Moho scene and render that. This should allow you to render with all the characters merged on a low-performance system because now Moho doesn't need to calculate rigs, keyframe interpolations, and other processor intensive tasks. I generally prefer compositing in a third-party app like After Effects because I have more options for fx and lighting. It's also a whole lot faster if I need motion blur in a layer or scene.
FYI, my earliest projects 'Scareplane' and 'HLF' could get pretty CPU heavy but I animated and rendered much of those projects this way on a small laptop with only 4GB of RAM without issue. (For HLF, I had to do the compositing on a desktop though, but that was because the job was full HD (1920 x 1080) with motion blur applied.)
NEW! Visit our Little Green Dog Channel on YouTube!
D.R. Greenlaw
Artist/Partner - Little Green Dog
Little Green Dog Channel | Greenlaw's Demo Reel Channel
D.R. Greenlaw
Artist/Partner - Little Green Dog
Little Green Dog Channel | Greenlaw's Demo Reel Channel