-Is this forum still a thing? (Active, official, etc) I'm confused by the (relatively) recent changes to the whole Moho/Smith Micro status, and am not really sure where anything stands (...as, I suspect, few do).
-So, probably a shot in the dark... but is there ANY news as to what is going on with Moho? (...in either a specific or general sense)
I REALLY am impressed with Moho, and several years ago replaced my career-long use of AfterEffects for 2D cartoon animation with it.
It was a real surprise. It's interface, initial impression, and (sadly) a lot of the 'official' tutorials gave it the impression of a bargain bin software for amateurs... but in reality, it has a startling assortment of very solid (and very useful) features that I don't even see in other, more 'advanced' programs (smart bones, vertex colouring, physics, etc).
However, I'm really not sure of the future of Moho, and have been looking at alternatives.
I'm not going back to Adobe... Period.
Harmony obviously seems to be what the industry is using... but first of all, it's obviously quite costly. I'd gladly get one of the lower tier versions, but they actually LACK many of the important features that the far less expensive Moho has! I'd be paying a lot of money... for a downgrade! Even the premium version lacks many of the features. So, I find it really hard to justify spending thousands of dollars for something that is a downgrade... aside from 'the industry is using it'. I know I would probably still rather use Moho, in that it has those features I use and would miss.
It really baffles me... Harmony is obviously an industry leader... yet it doesn't have anything like smart bones, vertex animation, vertex colouring, physics, etc... You need to drop $2500 just to get IK. (...and probably a few other required things... their comparison chart is quite vague, other than differentiating things as 'simple and advanced'.
I recently discovered OpenToonz (free, open source version of Toonz)... which, I had mixed impressions about initially. But, from what I am reading (often by Harmony users), it is pretty close (if not equal... and maybe better) than Harmony Essentials. In fact, a lot of users are saying that Harmony Essentials is kind of pointless to get, considering the capabilities of other cheaper alternatives... and that it's too stripped down.
Looking at OpenToonz, it appears similar to Harmony... so it may at least be a good means to learn a similar workflow. Looking closer, it looks pretty good... but again, compared to Moho, it seems to lack a lot of features... despite it (and Harmony) being praised as 'advanced'. The distortion methods look a bit iffy... Sure, it has standard bones that are good for controlling separated layers... but where Moho really shines, for me, is in how good the bones DEFORM (as in a single layer being controlled by multiple bones... rather than separated layers being MOVED by a single bone assigned to each layer). Even in the situation where a Moho bone causes unwanted distortion (pinching, overlap), it has the brilliant capabilities of the smart bones and vertex animation/editng to not only fix it, but enhance it with the ability to have movements create artwork modifications like muscle bulges, fabric wrinkles, and other secondary animation. I don't see any of that in Harmony... nor (unfortunately) OpenToonz.
I may end up adopting OpenToonz, since it's free, and MAY prove a good alternative to Moho, should it stop evolving... and indirect way of learning Harmony. But, there still doesn't seem to be a clear winner...
-Moho: Awesome, with features/tools surprisingly not found in 'advanced' animation programs. Really needs to update the interface/timeline... introduce some 'pro' features (exposure sheet). Future uncertain... just as it's getting really good.
-Adobe: Nope.
-Harmony: Stupid expensive. Pretty much have to buy premium just to get what I am used to... and even then, it's a downgrade from Moho in many ways. Feels like there is some unhappiness in the forums... Much like Maya, it's 'industry standard'... but not necessarily because everyone would choose it as their favorite.
-OpenToonz: Apparently, close to becoming a 'threat' to Harmony... at least as far as capabilities (...the industry won't switch over, but that's more a logistics thing than specific to OpenToonz). Free, so no harm in trying it. Has the pro features like exposure sheets and node trees that Harmony does. But, like Harmony, also lacks the great tools/features that Moho (alone) seems to have.
So, it's a real tough decision... I'd get Harmony just to be 'in sync' with the industry... but it's an expensive investment, for something I personally am so far not impressed with (as far as tools/features, compared to Moho).
Any other programs I've seen are either just for frame-by-frame, or are just really wonky/dated looking things for doing pencil sketch 'bouncing ball' animations...

Any thoughts out there?