Can bone change from X to Z as in video? https://www.youtube.com/watch?v=-Oh-KIXF5hU
Flexible transformation from X-axis to Y-axis to z-axis
On the dimension of bones
Moderators: Víctor Paredes, Belgarath, slowtiger
Re: On the dimension of bones
Moho's bones are meant to work in 2D only. You can fake some 3D in a character by rotating individuals layers and groups in z-space, but the bones themselves are always planar to the bones layer.
You can rotate the bones layer in z-space but that rotates all the bones in the layer.
You can rotate the bones layer in z-space but that rotates all the bones in the layer.
NEW! Visit our Little Green Dog Channel on YouTube!
D.R. Greenlaw
Artist/Partner - Little Green Dog
Little Green Dog Channel | Greenlaw's Demo Reel Channel
D.R. Greenlaw
Artist/Partner - Little Green Dog
Little Green Dog Channel | Greenlaw's Demo Reel Channel
- synthsin75
- Posts: 10253
- Joined: Mon Jan 14, 2008 11:20 pm
- Location: Oklahoma
- Contact:
Re: On the dimension of bones
You can scale the bone to 0.01 on frame one, set its maximum IK stretching to 100, and target it to a pin bone.
- Wes
Donations: https://www.paypal.com/paypalme/synthsin75 (Thx, everyone.)
https://www.youtube.com/user/synthsin75
Scripting reference: https://mohoscripting.com/
Donations: https://www.paypal.com/paypalme/synthsin75 (Thx, everyone.)
https://www.youtube.com/user/synthsin75
Scripting reference: https://mohoscripting.com/