Well, I've comented it in other occasions (and other people too, so something must be happenig here...), you know, about try to get effective results animating 2D forms with
bones, yes...
The cuestion is, this is something that make my mad all the time and I don't know if finally the problem is inside me (very probable, in the other hand

) or in the structure of the program... I mean, really use bones is the best way to resolve 2D animation? It works perfectly for 3D, of course, and for knowed reasons, but maybe like other million of things they don't have to be the way to work propertly with 2D... PLEASE, keep reading

Well, of course I LOVE bones and always have loved Moho for have it, yes... but sincerly, more for that
*sQUishY* results that for the "versatility" during animation... As you can see, I've been thinking about all this (all days) and finally I think if wouldn't be possible a software where bones and shapes/forms be the same thing! (oOoh!)

Jaja... I mean something like "chained" points with influence or something like this, I mean (again...), you have a body with legs and you define Master points (for knee, ankle, etc...) for build an IK chain to control the middle Flexi-Bind points (just in case they exists) under his influence with the movements/rotations of that Master points, all to get the best of the two worlds:
the versatility of the bone animation with the "LIBERTY" of the Point animation! 
...Well I don't know if I can explain me very well here or if something like this is really possible (otherwise I think ALL can be possible

), but the question is that I think bones and points rarely will work fine in a 2D animation software se-pa-ra-te-ly... and maybe another completelly new solution especifically thinked to animate 2D forms is necesary for a "totally credible" 2D animation program...
Well, now the reality... I know this
never (with
Italics, yes... if you don't mind

) will happen in Moho, yes

, I know... cause this is a very developed program at this time with a defined way of work, but I write this thoughts here with the best intention (of course) and with a hope

, the hope of someday exist the
perfectly resolved 2D "boned" animation program, without all that knowed opened questions as far as possible... just in the same (or seemed) way that it exist for the still resolved 3D animation, ahhh... always dreaming

, anyway... THANKS for the interest (if it really exists

) & CIAO!
PS: ...Of course another thoughts,"possible solutions",or even disagreements will be very WELCOMED!
