But, I couldn't figure out a way do it: if I try to manipulate a circle, it just deforms. So, I'm seeking for help. Thanks
Is there any proper way to create this shape?
Moderators: Víctor Paredes, Belgarath, slowtiger
-
Darkest Purple
- Posts: 5
- Joined: Sat Jun 29, 2019 2:23 pm
Is there any proper way to create this shape?
I want to make a shape which is a combination of semi-circle and rectangle. Something like this:

But, I couldn't figure out a way do it: if I try to manipulate a circle, it just deforms. So, I'm seeking for help. Thanks
But, I couldn't figure out a way do it: if I try to manipulate a circle, it just deforms. So, I'm seeking for help. Thanks
-
amanandink
- Posts: 264
- Joined: Wed Feb 13, 2008 1:28 pm
- Location: Kilkenny, Ireland
- Contact:
Re: Is there any proper way to create this shape?
You can try drawing the circle and the rectangle on the same vector layer, select the points of the shapes and then a button, Weld Crossings will appear across the top of moho, click that to join them as one shape and then remove your unwanted lines
-
Darkest Purple
- Posts: 5
- Joined: Sat Jun 29, 2019 2:23 pm
Re: Is there any proper way to create this shape?
Thank you so much! I finally created it. "Weld Crossings" and "Split" tools are awesome, and I didn't even know they exist.amanandink wrote: ↑Mon Sep 09, 2019 4:58 am You can try drawing the circle and the rectangle on the same vector layer, select the points of the shapes and then a button, Weld Crossings will appear across the top of moho, click that to join them as one shape and then remove your unwanted lines
Re: Is there any proper way to create this shape?
Excellent. That is useful. Using the same example, if you've joined two shapes and then end up with a twin line between two points, is there a way to get rid of one of the lines? I've come across this a few times and not found an answer yet.


"If you can dream it, you can do it. Always remember that this whole thing was started with a dream and a mouse." - Walt E. Disney
Re: Is there any proper way to create this shape?
You could switch to bezier mode, which allows you to control the shapes more precisely. I use bezier for items I don't expect to be deforming because they can get a little unstable. But if you're not deforming the shapes, they work great.
Otherwise, I would just leave the extra segment alone. When you create the shape, just ignore the unneeded point and it will be fine. As a matter of fact, extra curves can help maintain the integrity of a shape when it's being deformed. I often have bits of curves extending past Shape edges for this very reason. So long a Shape hasn't been applied to the extra curves, they will not render or interfere with the final artwork
Otherwise, I would just leave the extra segment alone. When you create the shape, just ignore the unneeded point and it will be fine. As a matter of fact, extra curves can help maintain the integrity of a shape when it's being deformed. I often have bits of curves extending past Shape edges for this very reason. So long a Shape hasn't been applied to the extra curves, they will not render or interfere with the final artwork
Animations, Tutorials, and Cats (Oh, My!) Little Green Dog Channel on YouTube!
D.R. Greenlaw
Artist/Partner - Little Green Dog
Little Green Dog Channel | Greenlaw's Demo Reel Channel
D.R. Greenlaw
Artist/Partner - Little Green Dog
Little Green Dog Channel | Greenlaw's Demo Reel Channel
Re: Is there any proper way to create this shape?
Thanks for your reply Greenlaw. What you suggest is what I have effectively been doing, but I suppose I'm a bit OCD and don't like unneeded bits hanging around.
"If you can dream it, you can do it. Always remember that this whole thing was started with a dream and a mouse." - Walt E. Disney