I have been using AS on and off for quite a while but recently, in the course of my new project, I discovered smart bones, (I know I'm late to the game). Those things are amazing! After watching tons of videos online about how to use them I began setting up my character, and everything was going great until I got to the eyes. So I watched more videos, but the problem I found with most of these Youtube tutorials is, they show you how to make a simple eye rig/control bone but never how it fits in with the whole of the puppet.
The issue I am having is, I am trying to create a control bone/smart bone/anything that can move the pupils of my character in unison. I have tried problem-solving this in AS but nothing seems to work and If I take apart the face the way it is set up now the smart bone blink dial I have set up no longer works... I am not sure if the issue stems from my poor understanding of smart bones and control bones, or problematic layering. I have attached an image file of my character and the layers. Maybe someone can spot something I've done wrong. This is the most complex rig I've made to date so I figured I was bound to run into a stumbling block at some point.
Thanks in advance for any and all help/suggestions!
p.s. I'm using AS Pro 11 if that helps or is pertinent.
