Could be a (More) "Real" Perspective Points Tool?

Discuss ideas for new features with other users. To submit feature requests to Smith Micro, please visit support.smithmicro.com

Moderators: Víctor Paredes, Belgarath, slowtiger

Post Reply
User avatar
Rai López
Posts: 2292
Joined: Sun Aug 08, 2004 1:41 pm
Location: Spain
Contact:

Could be a (More) "Real" Perspective Points Tool?

Post by Rai López »

I mean, really couldn't be a tool which I can simulate better perspective rotations of the shapes instead the actual results? Actually shapes are deformed in a very weird and unreal way when you treat to deform it near maximun values (to simulate 90º rotation, i.e.) I know this is only a plane simulation and can be difficult to resolve, but maybe the possibility of can control the "force" (to avoid bounded points go away) at least, or the center of deformation, to can deform just in the way that you want, it'd a good start point o f begin... THANKS!
Post Reply