Hei guys, hope you are all well!
I am sure there is a simple and logical solution to this but I had to take a break to work on other 2D projects and I slightly forgot some parts of moho.
Any help would be kindly appreciate it.
I have a png of a body which I put mask around and have two bones. I added a mesh around the body as well, so I cant bind the mesh points to the bones. Usually it works out well and I can bend the body and adjust the mesh points, but the mask is acting up. Everything is fine on frame 0 but the moment I move to frame 1, the mask points move independently?
The body is not attached to any other bone.
Any ideas how i can solve this?
Cheers guys!
mask points move when attaching mesh
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- synthsin75
- Posts: 10253
- Joined: Mon Jan 14, 2008 11:20 pm
- Location: Oklahoma
- Contact:
Re: mask points move when attaching mesh
If the PNG is controlled by both bones and mesh, then the mask needs to be controlled by both too.
I'd have to see the file for any better answer.
I'd have to see the file for any better answer.
- Wes
Donations: https://www.paypal.com/paypalme/synthsin75 (Thx, everyone.)
https://www.youtube.com/user/synthsin75
Scripting reference: https://mohoscripting.com/
Donations: https://www.paypal.com/paypalme/synthsin75 (Thx, everyone.)
https://www.youtube.com/user/synthsin75
Scripting reference: https://mohoscripting.com/
Re: mask points move when attaching mesh
I can send over the file. Can I have an email please?
- synthsin75
- Posts: 10253
- Joined: Mon Jan 14, 2008 11:20 pm
- Location: Oklahoma
- Contact:
Re: mask points move when attaching mesh
Just upload the the file to File Dropper or another file host and post the link here or in a PM.
- Wes
Donations: https://www.paypal.com/paypalme/synthsin75 (Thx, everyone.)
https://www.youtube.com/user/synthsin75
Scripting reference: https://mohoscripting.com/
Donations: https://www.paypal.com/paypalme/synthsin75 (Thx, everyone.)
https://www.youtube.com/user/synthsin75
Scripting reference: https://mohoscripting.com/
Re: mask points move when attaching mesh
Cheers! I actually managed to find a solution to it. Apparently it had something to do with the amounts of points on the mesh. I did a couple of tests, created different meshes and the one with the lowest point counts worked well, with the mask points not moving when I move on the next frame.synthsin75 wrote: ↑Tue Sep 08, 2020 5:20 pmJust upload the the file to File Dropper or another file host and post the link here or in a PM.
Re: mask points move when attaching mesh
Btw, again I know there is a simple solution to this, but how do I move the bone (torso bone) the other one move slightly as well (waist, base bone). Anyway to move just the torso bone?
Re: mask points move when attaching mesh
You can press alt while moving a bone with the manipulate bone tool to move only that bone, or you can use the transform bone tool instead, that moves only one bone by default.