What am I doing wrong?

General Moho topics.

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writerhoward
Posts: 32
Joined: Mon May 01, 2006 6:56 pm

What am I doing wrong?

Post by writerhoward »

Image

Everything was working fine until I copied the object's lower left leg and pasted it onto his upper right leg. Now, in my bone layer, when I move his lower left leg his lower right leg moves with it.

Is it because the lower right leg doesn't have a bone in it?

Howard
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jahnocli
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Joined: Fri Oct 29, 2004 2:13 pm
Location: UK

Post by jahnocli »

First thing -- check the bone parenting. You have probably copied the IK link as well as the bone...
You can't have everything. Where would you put it?
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heyvern
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Joined: Fri Sep 02, 2005 4:49 am

Post by heyvern »

Did you use that copy bone script?

If not then the problem is yes... the lower leg doesn't have a bone. Are you using flexible binding on the bone? Or region binding?

If you use flexible binding all the bones effect all the mesh in some small way.

If you use region binding you would move the shapes and bones away from each other and use bone offset to put them back into position.

-Vern
writerhoward
Posts: 32
Joined: Mon May 01, 2006 6:56 pm

Reply to jahnocli

Post by writerhoward »

jahnocli,

I'm new to this. What's the IK link?

Thanks,
Howard
writerhoward
Posts: 32
Joined: Mon May 01, 2006 6:56 pm

Reply to Vern,

Post by writerhoward »

Vern,

I didn't use the copy bone script. Didn't even know about it. What are the benefits of using it?

Thanks,
Howard
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heyvern
Posts: 7042
Joined: Fri Sep 02, 2005 4:49 am

Post by heyvern »

Well... it is in the scripting section of the forum. It is brand new.

Moho has scripting abilities to expand it's abilities. I wouldn't reccomend it at this point yet since it is still kind of new and may cause problems for you that you may not be prepared for.

IK is the parenting relationship of bones. Bones can be linked together in chains. there is a tool for linking one bone to another bone.

If a bone is a child of another bone it will follow it around... it rotates with it... and translates with it... it also can bend and translate on its own.. like the forearm is the parent of the hand.

-Vern
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