I have five figures - four of which are copies of the first.
Suddenly, one of them no longer allows the bones to be moved in the timeline. Strangely, I can manipulate the bones in frame 0, but the changes will not save in any way. When not in 0, no bones can't be moved in any way. Just for one figure. The others seem fine.
Probably just hit something, but don't see anything. All the layers seem present. No locks obviously on. Tried resetting all bones in the bone drop down. Etc.
One figure suddenly has locked bones
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- synthsin75
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Re: One figure suddenly has locked bones
Check if that character's bone layer has been moved on the sequencer, or if bone animation channels might have been muted.
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Re: One figure suddenly has locked bones
Another thing to check:
If you're using Smart Bone Actions, check that you haven't unintentionally keyframed all of the bones in one of them.
This can happen when editing an action and you happen to have all bones selected at some point and you unintentionally nudge something, or you pressed Ctrl F (freeze Pose) which keyframes every bone selected or not, or if you had Auto Freeze Keys enabled when you changed something. The result can be all or some of the bones will seem locked on the mainline after you keyframe that smart bone.
To find this error, you'll need to go through all of the Smart Bone actions and remove the unwanted keys.
I think everybody does this eventually, and hopefully only once. (It's happened to me maybe a couple of times since I've been using Moho.)
If you're using Smart Bone Actions, check that you haven't unintentionally keyframed all of the bones in one of them.
This can happen when editing an action and you happen to have all bones selected at some point and you unintentionally nudge something, or you pressed Ctrl F (freeze Pose) which keyframes every bone selected or not, or if you had Auto Freeze Keys enabled when you changed something. The result can be all or some of the bones will seem locked on the mainline after you keyframe that smart bone.
To find this error, you'll need to go through all of the Smart Bone actions and remove the unwanted keys.
I think everybody does this eventually, and hopefully only once. (It's happened to me maybe a couple of times since I've been using Moho.)
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Re: One figure suddenly has locked bones
It was muted! Thank you greatly.
Re: One figure suddenly has locked bones
I have not messed with smart bone actions yet, but did realize the bone timelines were muted. Thank you!