Today I was happy to see v14 just came out (thanks Lost Marble, didn't see this coming at this point), so just upgraded, installed and configured it the same way as I had 13.5.5 configured (except for external scripts).
Then I opened the project I was currently working on in 13.5.5, but now in v14. But to my surprise it runs 3 times (!!) slower than the project runs in 13.5.5 (7 fps in v14 compared to 21 fps (after caching) in 13.5), which is so slow now that unfortunately it's unworkable. That's dissapointing. Even a run cycle looks like the character now runs in reverse because it's skipping many frames making the animation look weird and not as supposed to making the viewport unreliable unfortunately because of the lack of frames / skipped frames

I didn't expect this huge decrease in performance, so I'm wondering if I'm missing something. On the Lost Marble youtube channel I saw Lost marble writing that v13 files should be compatible in v14, so that shouldn't be it. I did try to turn effects and everything off (although there weren't any, just to be sure) and that didn't change anything. I have GPU caching enabled and have GPU enabled in the settings too. All drivers are up to date and I'm using an RTX4080 on a fast system which both are still pretty new (bought this summer) (using Windows 11)
Am I missing something? Why doesn't the animation play at least as fast as in v13.5.5? Hoping this could be improved somehow because how it looks now it makes working in v14 with this project impossible honestly
