Introducing the easy-to-use SMPTE Timecode overlay for Moho (Anime Studio). Suitable for time-coding onscreen and rendered output of Animations, Animatics, Short Films & Storyboards in pre and post production workflows. This latest version (v2) uses the Text layer to display the overlay text, greatly increasing styling and presentation options.
Save the 'ss_smpte.lua' file to your computer file system
On a Vector Layer in Moho use Layer Settings and select [General] > [Embedded script file] and browse to the saved 'ss_smpte.lua' file, then click OK
You will now be presented with a Style dialog for the look and feel of the SMPTE overlay text. Set your preferences and click OK
On your timeline press 'Play' -- Sit back and Enjoy the magic!
Sizing/Orientation:
You can set the Size, Position, Orientation of the SMPTE overlay by Setting / Transforming the SMPTE Layer (Transform Layer tool) on Frame 0
To increase styling options - place the SMPTE Layer inside a Group layer and manipulate the Group Layer as usual, and/or add additional background layers etc.
To edit the current Style (Colour etc.) -- Create a Marker (empty/any text) on the SMPTE Layer at Frame 0. Or simply remove and then re-add the layer script (the current settings will be preserved)
Know issues: Jumpy Text (Moho buglet): Text will be slightly jittery/jumpy (even with a Fixed font) -- unless the SMPTE text is postfixed with a non-whitespace character. To work around jumpiness, try adding some spaces and a trailing dot ' .' postfix, and then position the SMPTE Layer such that the dot is offscreen, or enclose with preferred prefix '[' and postfix ']' (for example). Alternatively - you can use group/layer masking to hide the postfix character(s). Please also note that some fonts will be jumpy vertically - for which there is no current workaround other than choosing another (less nervous) font.
Tested in: AS10Pro, AS11Pro & MH12Pro
Moho 14.3 » Win 11 Pro 64GB » NVIDIA GTX 1080ti 11GB
Moho 14.3 » Mac mini 2012 8GB » macOS 10.15 Catalina
Tube: SimplSam