I was trying to learn more about Graph Mode in the Timeline.
I create a circle, moved it in time, etc.
When I go into Graph Mode, I see no Keyframes.
What am I doing wrong?
DrEddie
Graph Mode ???
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Hi,
I just started looking into Moho, and I'm quite impressed with what I'm seeing.
I have one question (probably the first of many.) When in Graph Mode, I can see the curves for the camera but not the knots. Are the curves for the camera not editable in Graph Mode? (BTW, I can move the keyframes in the normal timeline mode just fine, so I'm assuming I have the proper visibility options on.)
Thanks in advance for any help.
DRG
I just started looking into Moho, and I'm quite impressed with what I'm seeing.
I have one question (probably the first of many.) When in Graph Mode, I can see the curves for the camera but not the knots. Are the curves for the camera not editable in Graph Mode? (BTW, I can move the keyframes in the normal timeline mode just fine, so I'm assuming I have the proper visibility options on.)
Thanks in advance for any help.
DRG
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Hi,
Nevermind! I just now realized that I needed to double-click the camera translation icon to activate the knots. D'oh!
DRG
Nevermind! I just now realized that I needed to double-click the camera translation icon to activate the knots. D'oh!
DRG
NEW! Visit our Little Green Dog Channel on YouTube!
D.R. Greenlaw
Artist/Partner - Little Green Dog
Little Green Dog Channel | Greenlaw's Demo Reel Channel
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Re: Graph Mode ???
Apart of all that, remember that you only can see the respective keyframes if ONLY one point/bone is selected at a time...dreddie wrote:When I go into Graph Mode, I see no Keyframes.
What am I doing wrong?
I have another question about graph mode.
Is there any way to see the 'All Bones' Keyframe in this mode?
If you have a character with lots of bones, and you want them all to move along the same velocity curve, it can be a real pain in the ass to match them all up (if you're using graph mode).
Isn't there some way to manipulate the keys for the skeleton as whole while in graph mode???
Is there any way to see the 'All Bones' Keyframe in this mode?
If you have a character with lots of bones, and you want them all to move along the same velocity curve, it can be a real pain in the ass to match them all up (if you're using graph mode).
Isn't there some way to manipulate the keys for the skeleton as whole while in graph mode???
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