Something else to look into: Moho has built-in
Rhubarb support. Victor mentions it here:
https://lostmarble.com/forum/viewtopic. ... 03#p216203
I was going to use this feature for the 'artist' character in our Moho tutorial series, but I couldn't get it to work properly. From what I recall, it ignored the standard Rhubarb naming convention and instead defaulted to Moho's 'generic' volume-activated lipsync. That was a while back, though, and before 14.2 was released. If I have time this week, I'll take another look at it.
But if anyone else tries it out, let me know how it works for you. There's some Moho-related info about Rhubarb support at the
Rhubarb link, but the page describes outputting a .dat file for Moho, and not using the built-in support.
Victor's post explains a little more about the built-in support.
For now, I'm using the Switch Selection Window to keyframe my lip-sync. I used this method exclusively in all our tutorial videos. It only takes me a few minutes to get through each scene, and it's way more accurate than any audio-based lip-sync system I've tried. To see examples of this method, I think the
Let's Draw Vector Art In Moho! Part 1 tutorial had the most lipsynced 'artist' footage to date, and I animated all of that footage in about a day (not just the lipsync.)
Another good example is
Blooper, which is pretty much all-talking, and the entire short was animated in a day. (I may have spent more time writing the dialog around the original blooper audio, and planning/recording the VO session.)
To me, lip-sync is the easy part--there are a few simple rules I follow, and I repeat them until I reach the end of the timeline. The challenging part is selling the performance, which is everything else happening with the character.