Export Animation: keep previous settings

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mgo
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Export Animation: keep previous settings

Post by mgo »

Currently, each time I export an animation, all settings are reset. It would be nice if the previous settings were kept. Configurations are an added bonus, but they seem to be per format. I'd rather they kept everything, including format.
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synthsin75
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Re: Export Animation: keep previous settings

Post by synthsin75 »

There is a "Save as Default" button to save the current export settings.
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Greenlaw
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Re: Export Animation: keep previous settings

Post by Greenlaw »

Additionally, if you need more than one preset, use Edit Configurations option. I use this to make custom settings for output formats.

But you're right, this doesn't save project formats. For project formats, you should use Templates. For example, I have Templates for each standard media size with bleed (useful for compositing), YouTube Vertical, Storyboarding, and other formats not natively supported in Moho. I also have Templates as 'starters' for different types of rigs. (Note: I plan to offer these through the channel soon.)

I wish we could add Project presets in Project Settings, though. That would be a timesaver when I need to change the current format. Right now, the settings need to be changed individually and cannot be saved for reuse in another project.

Another feature to check out is Moho Exporter. I render exclusively through Moho Exporter because it offers more options and a better workflow than the standard Export Animation command. I cover some of the reasons I prefer Moho Exporter in my tutorial on rendering for compositing here: Moho for Compositors! After Effects, Fusion, Nuke!

One excellent feature in Moho Exporter is the ability to easily break out a complex rendering project into many layer passes with different render settings. This setup file can be reloaded, including different frame ranges and output settings for each pass, and custom output directories for each pass (created automatically!) This is a HUGE timesaver when you're rendering multiple layer passes, FX passes, and masking elements. (Watch the video for a basic walkthrough. I'll cover more tips and tricks for output in a future video.)

Hope this helps.
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