So for my character rig, I've been able to make the head turn as seen on "Robin hood Head turning - Moho pro 12 ( Anime Studio )" by Majid ShirAli Animation on youtube. I then did the same thing to the foot, and am hoping to use it in other places on my character if I wish to.
Problem is, now going back to my head rig, the bones refuse to follow their targets, even though I did nothing to the head rig while working on the foot. I've checked in the bone constraints window, and everything is correct, and I've checked it against my older save file. I've also recreated the target bones with new names. When I added a whole new bone and gave it a whole new target just beside my rig just to see, that did work. So I know bones can follow targets still. But why the head bones (Head Turn and Head_Up_Down) both wont follow their targets doesn't make sense to me. Maybe I can't have more than one rig system like this in one rig? Anyone else have a setup like this?
