Compositing Video in AS

General Moho topics.

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Rhoel
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Post by Rhoel »

heyvern wrote:Obviously if I needed to go to "film" resolution... that is another subject entirely. I am aware of color management/image quality for film being a huge nightmare. I won't be in that position for a while unless I am very lucky. ;)
I have had to use ASP for HDTV and for 2K - not used it for 4K but I see no inherent problems in doing that. The biggest issue is not the file format per say but capacity - everything is Gigabyte sized. Render times are appalling and 200G drives fill up with one night's renderings. Both the LA office and ourselves are playing with HD and the consensus is the same: Quality is in the "Oh my God" catagory but the gigabyte appetite of HD/Film is simply aweful.

There are image considerations - things you can do at standard resolution and get away with, doesn't wash with HD - you can see bad line-ends, etc. And where as before we would add stupid text gags into backgrounds, machine names ... that has to be rethought as you can read them on HD. The short I just finished has about 18 such gags in one scene alone, loads of in-house jokes (like a meter which is counting the number of script re-writes, or lift malfunctions) - we are more than a little surprised to discover we can read tham clearly on the big screens (fortunately none are libelous but it's a lesson learned).

HDTV has a steep learning curve but the final on-screen results are definately worth it.

Rhoel


BTW. AVID has a free NLe called AvidfreeDV. If you cannot afford an expensive assembly tool, this one is actually very good. Uses Quicktime as primary video format.

BTW2: It would be good for ASP to include the OpenEXR high-dynamic range film format as an output option - mMore and more studios and post-production houses are using it and the quality is excellent. Developed by ILM, its been used on Harry Potter, Men in Black II, Gangs of New York, et al. The format is open source.
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heyvern
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Post by heyvern »

I am always behind the times on video format. By the time I got up to speed doing video and DVDs for myself... everything is moving to HD <sigh>.

I am thrilled to hear that you can see "gags" in HD... something fun to look forward to.

;)

p.s. 3D has hideous render times at "regular" resolutions... can't imagine HD resolution.

-vern
IsraelRN
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About AS quality

Post by IsraelRN »

I've found this interview very illustrative:
e-frontier: Why do you like Anime Studio?

Stu Gamble, GreyKid Pictures: We have tried many different pieces of software. We find that Anime Studio is the most intuitive for the character animation that our studio produces. The animators can produce a lot of great work very fast and have an instant real-time playback, they are no longer required to draw frame after frame. They work with a detailed model, just like in many 3d applications, and animate the ‘puppet’ until the director gets what he is looking for. We just find that this package works within our creative environment; it is relatively easy to use and as we’ve said before is only really limited by an artists imagination.

e-frontier:What does working with Anime Studio give you that other methods don't?

Stu Gamble, GreyKid Pictures: I come from a traditional animation background and was never really satisfied with any work I produced. Working digitally enables us to fine-tune everything without costing vast amounts of money. Anime Studio 5 opened up our horizons with what we could do, any resolution (Film, HD, TV) at the click of a button and at 25 frames per second in half the time and cost of traditional animation. Working with the software keeps the size of our teams small, requires less time to produce and enables European producers to keep work in Europe without having to send it over seas. The other massive bonus with this software is the interactivity. A director can sit with an animator and work with them in real-time. We recently worked with French director Philippe Leclerc who was blown away by Anime Studio. He has since told us that he will never want to work with drawn animation again; he had such a high level of interaction with the software and the animators, one that is not possible with drawn animation that he sees it as the way forward for his movies in the future. The software is a real blessing because it enables us to make our clients very happy as well as satisfying us both financially and creatively.
And Finally:
e-frontier:What other software do you most often use?

Stu Gamble, GreyKid Pictures: All character animation is produce in Anime Studio 5. We use Discreet’s Combustion to composite our scenes together and produce our final render. We also use Photoshop, Illustrator and Flash for designing and producing our concept art and artist workbooks.
Regards,
Israel RN
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artfx
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Post by artfx »

heyvern wrote: p.s. 3D has hideous render times at "regular" resolutions... can't imagine HD resolution.

-vern
I can. I do it everyday at work. Prepare to get a Dual Core 2 Duo and a render stack with 25 machines or grow a beard waiting for your scene to get done. :(

I should add... Over the holiday, five days with Anime Studio was truly a dream. ;)
----
Terrence Walker
Studio ArtFX
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bupaje
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Post by bupaje »

@J.Baker - just a quick update. Tried VirtualDub. It may not have a lot of features but what it does have it does very well. Changed the frame rate and used the 2:1 filter to quickly output my new AVI's. Going to try to use AS particles to add some volcanic smoke, fog and water splashes to 3 parts.
[url=http://burtabreu.animationblogspot.com:2gityfdw]My AnimationBlogSpot[/url:2gityfdw]
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slowtiger
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Post by slowtiger »

"Broadcast quality" is a concept mostly used in advertising. The trick is that each and every broadcaster might define his own understanding of "broadcast quality" as a standard. If you want to be on the safe side with your content, you really have to widen your horizon and take a look at more or less the whole world.

What will the outlets for your film be? TV? In which countries? DVD? Cinema? Cell phone? There are technical requirements for each of these, and there are more (and more restrictive) requirements from the companies you have to deal with.

There's at least one company which traditionally marks the High End of broadcast technology, http://www.quantel.com/. Have a look at their technical specifications (and their price tags), and you know at which level one could play. Fortunately they are interested in spreading knowledge, so they publish their Digital Factbook for free http://www.quantel.com/site/en.nsf/html/library_dfb. It's one of the best sources of in-depth technical information about all kinds of video signals and digital imageing.

But you don't have to play in this league (most of us aren't able to do so, including myself). You already have all the means and tools to produce high quality content. It's just knowledge which is needed to retain this level of quality.

1. AnimeStudio is able to produce high quality output. It would be possible to render films in dimensions as big as 8000 x 4000 px - but none of us owns the hardware which is able to handle those ridiculously big file sizes. Not even George Lucas or Steven Spielberg do that - the equipment necessary to handle such amount of data simply doesn't exist. If the latest Star Wars films were recorded in HDTV, then it's good enough for me.

2. So let's take HDTV (1920 x 1080 px, 25 fps/p) as our top border of quality - it is already a de facto standard in film industry (even although Quantel propagates this ... ). I can handle playback and file sizes of HDTV on my G5 at home. Maybe I can't edit it, but I could buy Final Cut HD if necessary. But I don't need to. I could as well have a smaller copy of all files (each scene as a seperate Quicktime movie) and edit this in iMovie ... not very comfortable, but possible. In fact I have purchased Final Cut HD Express - smaller version, but good enough for me, I can use multiple audio and video tracks, so I'm able to do the final edit and all the sound mix.

3. Once I have a final cut, I would hand over all my files and the EDL to some specialized digital video studio which repeats my edit with the HDTV material and delivers an HDTV master file. A studio like this must be able to convert this master file into one version for NTSC (reduced colours, 30 fps), one for PAL, one for DVD and whatever. Becaue I pay for this service, I can expect them to know about all the technical requirements for each format.

4. The master file could be used to transfer my film onto 35mm. This job will be done by another specialist. Because analog film stock has different colours than video, a colour timer will do the fine adjustment of colours with each shot of my film. That's his job, and I pay for his expertise. If I decide I need Dolby Surround sound I take my final cut project and hand it over to another expert who adjusts my mix to the requirements of 5.1.

It's mostly all a matter of knowing which part of the job is best left to people with specialized knowledge and better equipment.

Of course I still have to do my very best on my own part. I will choose colours which are harmonic and tasteful. I will render all my files in a codec with no compression, and I will have at least two backup discs full of Quicktimes and the same scenes as TIFF sequences, just to be sure.

It is common practice to pre-render parts of a scene and incorporate the video file again. AS does this gracefully, even in HDTV.

If the colours look good on as many different displays as you can test it at, then they're good enough for output on film - that's my experience. It is much more important that colours relate to each other in a shot than to meet some abstract numbers defined somewhere. Transfer to video mostly is a process of reducing the colour range, this is something I recommend not to do yourself. Don't worry too much about your local brand of TV broadcast system. Remember that content is produced everywhere in the world and sold all over the world. Do you think a european producer worries about NTSC-safe colours? Or that american broadcasters at a european film market would ask "Yeah, but how would that look in NTSC?". They know that there are specialized studios out there who do all that necessary conversion in high quality.

In-jokes in the background have always been readable in 35mm film, so that's nothing new. They are a holy tradition, so put them in! *g*
IsraelRN
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standard

Post by IsraelRN »

Las night during a concert i was thinking on this, and came to the conclusion that was my mistake to use the term 'Broadcast quality' instead of 'Broadcast standard' or 'Broadcast compliant' output.

Just like slowtiger said, 'Broadcast quality' is much of a term for advertising, there are so many issues and tech specs to follow that no software will produce Broadcast compliant output by itself, a huge ammount of user knowledge and setup is required.

Seems like Itzahk Perlman's violin got my brain working as it's supossed to!

Best Regards!
Israel RN
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