I'm really getting a handle on how to use bones in AS, but in my experiments, I delete and then create new child bones. When I go into the animation (that is, past frame zero), things get all whacked out, chains of bones rotating 180 degrees or more. When I go back to frame zero and click on the offset tool, the childbones that I created have their positions are not what they were in the setup frame.
So is there a way to get rid of the offset on a set of bones or all of them and reset it? I do have a AS file with bones that I haven't used offset on, so I do have a way to add the bones and set the offset fresh. I just would like to know if I can remove any/all offset so I don't have to go though adding bones and setting up constraints.
Thanks!
Un-offset bones
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- CartoonM!ke
- Posts: 110
- Joined: Mon Apr 17, 2006 4:54 pm
- Location: Walnut Creek, CA, USA
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- CartoonM!ke
- Posts: 110
- Joined: Mon Apr 17, 2006 4:54 pm
- Location: Walnut Creek, CA, USA
- Contact:
Thanks, Genete, for the suggestion. I hadn't tried it until reading your reply. But it only seems to work on frame 1 or higher. Clear Animation from Layer/Document only removes animation.
It seems that offset is one of those things that once you've done it, there's no removing it. At least a way I can find.
I think that I'll just have to go back to my "pre-offset" rig and add the bones I need, then save it as an incremented file (eg. myAnimation 001 saved as myAnimation 002) and then do the offset. In fact that way may work best, as there won't be any "debis" from previous bone keyframes and stuff.
It seems that offset is one of those things that once you've done it, there's no removing it. At least a way I can find.
I think that I'll just have to go back to my "pre-offset" rig and add the bones I need, then save it as an incremented file (eg. myAnimation 001 saved as myAnimation 002) and then do the offset. In fact that way may work best, as there won't be any "debis" from previous bone keyframes and stuff.
- CartoonM!ke
- Posts: 110
- Joined: Mon Apr 17, 2006 4:54 pm
- Location: Walnut Creek, CA, USA
- Contact:
Thanks for confirming what I suspected. I'd rather learn these "hard" lessons now, while I'm just experimenting than when I have a deadline breathing down my neck.
I am starting all over again-- new bone layer, new bones. I figure that I'm not gonna get it right on the first try, so maybe by the fifth time or so I should get it right. I hope.
I am starting all over again-- new bone layer, new bones. I figure that I'm not gonna get it right on the first try, so maybe by the fifth time or so I should get it right. I hope.