This is my first post on this forum and I'm brand new to animation. Last week I bought the basic version of AS to see if I could get the basic of animation down before upgrading. So far I love the program.
My question is I have done some concept art in Xara that I would like to animate in AS. With the basic version of AS you can not import vector files so I was planing on importing the background in as a bitmap file, and redrawing the character in with the AS tools.
Here is a picture of the concept art.

I have a few basic question about work flow related to animating the character:
DRAWING
1. What is the best way to create a cell shaded look in terms of simplicity of animation so that the shading is below the outline. I hope that makes sense. Would it be better to create an object with the fill and shadow and another object with the outline on top of that? Or would it be better to create an object that had both the fill and outline in one object with the shadow object on top of that.
VECTOR IMPORT
2. Since I do not yet have the full version does anyone that might use Xara know if gradients and transparency's also import. I have been going though the archives and see that there is extensive reworking necessary because of the difference in how curves are calculated but was not able to find information on gradients. Also from readying in the archives I have found that gradients are only shown in AE until rendered. Is this also true in the pro version?
SCENE MANAGMENT
3. My last question is related to scene management. When you have a scene that requires multiple cut shots of taking heads is it better to place each cut, with all its assets in separate folders to simplify the animation process, or to animate the whole scene and just rerender it three different times (sort of like a multi-cam, long shot and two close up shots of the faces) and then re editing it in an video editor.
Sorry for the rambled wall of text. I haven't slept for a while.