Comments and Feedback welcome

http://www.youtube.com/watch?v=fUiupfOHmkw#GU5U2spHI_4
P.S I think YouTube Player has slowed down the frame rate a tiny bit. It is a little smoother than that.

Moderators: Víctor Paredes, Belgarath, slowtiger
Something similar to recent Zelda games like Wind Waker.Bones3D wrote: If you are avoiding audio simply to prevent tying any particular "voices" to your characters, you could resolve the silence issue by using some form of Simlish, so your characters can still emote themselves vocally, but without actually saying anything in particular. (Something similar to mumbling, but as a form of communication in itself.)
I've done that in most of my school books XDheyvern wrote:When I was a youngster the highest tech animation "software" I had available were the margins of books and notepads doing flip book cartoons.
I wonder if my parents still have those books? I could scan them in!
-vern
That could prove easier to work with than the more complex "simlish" stuff I mentioned earlier. (I had considered citing "Animal Crossing" for similar reasons.)LittleFenris wrote:Something similar to recent Zelda games like Wind Waker.