paste action to selected...?

Wondering how to accomplish a certain animation task? Ask here.

Moderators: Víctor Paredes, Belgarath, slowtiger

Post Reply
User avatar
funksmaname
Posts: 3174
Joined: Tue May 29, 2007 11:31 am
Location: New Zealand

paste action to selected...?

Post by funksmaname »

dunno if this is possible, but would be useful - rather than creating left/right/both blink actions (for example) is there a way to only apply the actions which relate to a selected set of bones/points? (i.e. from one blink action, you can blink left or right depending on whats selected?)

This would be useful for mix and matching actions as you could select different parts of the rig to apply certain things to...?

If its not available, is it something that could be scripted? added to the actions right button menu maybe?

come on vern, put that coffee down :)
Genete
Posts: 3483
Joined: Tue Oct 17, 2006 3:27 pm
Location: España / Spain

Post by Genete »

It could be very handy what you propose...
But I don't know if actions related script stuff is documented. I haven't seen any documentation about actions more than one or two posts about it explaining how to insert an action.

The difficult thing is that actions CAN actuate in multiple layers at the same time. So you would be able to select multiple points through multiple layers at the same time. That's virtually possible (selected points remain selected although you don't select the vector layer) but you cannot have visual feedback. Also (for the moment) you cannot select multiple layers at the same time (if action acts over layer properties)

Actions have much potential but need the rest of the requested features to be included and fully addressed.

-G
User avatar
funksmaname
Posts: 3174
Joined: Tue May 29, 2007 11:31 am
Location: New Zealand

Post by funksmaname »

yeah thats true... i was thinking more sets of selected bones in a bone layer but yeah i see your point... :roll: :)
User avatar
heyvern
Posts: 7042
Joined: Fri Sep 02, 2005 4:49 am

Post by heyvern »

I have evaluated the "return on investment" with this script and I have come up short... at least for my own scripting skills.

It would require a lot of tricky coding to pull this off... it just seems to me that having actions for each "item" is easier.

Or even just selecting points after the action is applied and removing those key frames.

It would be best if this feature could be added at the application level. Actions can be applied using scripting but after that it is AS that does "all the magic".

You can say; "Apply action 4 at this frame" with a script. That's it. You can't say "Apply action 4 only to selected points". Actions are layer based and are applied by AS.

I could be wrong.

-vern
User avatar
funksmaname
Posts: 3174
Joined: Tue May 29, 2007 11:31 am
Location: New Zealand

Post by funksmaname »

yeah, you're all right... best thing to do is create seperate actions for left/right eye and apply them both - just have localised actions... thats actually less work in a way!

:P
Post Reply