
I'm uploading this at an early stage, so you can see for yourself the pros and cons of pixel-based morphing using three keyframes.
Obviously the animator has to do cleanup after this stage.
Also, I currently plan to move away from this purely-painted art style towards a slightly more stylized look (the woodcut look that comes from my use of photocopy and posterize filters).
** EDIT: Let me clarify. I had to paint the three keyframes into consistency with *each other* before I could get a good morph between them. I did not paint on the resulting morph...