CorelDraw and Adobe Illustrator

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FWal
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CorelDraw and Adobe Illustrator

Post by FWal »

Hi guys, I was thinking latley if these additional programs that I mentioned really offer any help in animations. Does drawing in them make thinks easier? Thanks in advance.
Meh.
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heyvern
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Post by heyvern »

Simple answer:

Only if you use Flash.

They won't make using AS any easier.

-vern
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FWal
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Post by FWal »

Alright, thanks alot Vern
Meh.
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heyvern
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Post by heyvern »

There are many threads on this topic (Adobe Illustrator with AS) in the forum. Many many opinions. If you do a search you might get more info. I've written about it so many times... I'm just to lazy to do it again or track it down.

-vern
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andyriley
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Post by andyriley »

I've got an old version of Corel Draw and have dabbled with Flash (too complicated) and Illustrator (also too complicated). In the end, I found it easier to work with ASP rather than learn another work flow.

So, after a while I was finding that I could do much more with ASP than I could with the other (supposedly) bigger and better drawing packages. Especially so when it comes to working with a tracing image
Farbklecks
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Post by Farbklecks »

Working in Corel, it is nice, I have learned creating vector graphics with Corel.
But for using it in Anime Studio it has to be exported as Adobe Illustrator.
All outlines are gone, you have to rebuild them in AS.
The colour of the shapes are still there, but for a further working you have to make the colour fill also in AS.

Corel or other programms for making the shapes, allright, but it needs always a final workout in AS.
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Thatch
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Post by Thatch »

I think both of those programs are overkill for charactor dev work. As pointed out AS doesn't really play well with others. That is an issue more of how it has to work than any particular short comings. The way you have to work in AS do not lend themselves to charactor development and for that you'll need some other system be that a drawing app, a painting app or a rather old school app called a pencil and paper.

All that said I go back to my point of overkill. The process in AS is more akin to model building than illustrating. Designing outside of AS and rebuilding it once inside the app was a pain for me. I worked mainly in vectors and so I would do my work in another app to a near finish stage (the problem of vectors is the difficulty in being loose, you get trapped in the details) then do it all over again in AS when I couldn't animate the illustrations I had brought in. So I changed my workflow and instead I use a painting app or a pencil scan, bring that into AS (after spending a lot less time on it than before) and model it there. So, what I use before AS is even less important.

Now, specifically to Draw and AI... well, as I said they are overkill. They are also expensive bloatware unless you are doing something very specific that requires thier broad capabilities. If that isn't the case I would go with Xara Xtreame Pro for vectors and/or Alias Sketchbook for bitmap. Output is great and the apps are quick to use. Both are in the $100-150 range which means you'll get both for the price of one of the other apps. If you want even cheaper you can go Inkscape (free) and Artrage (which I think is about $40) or project dogwaffle which runs free to $150.

This all is coming from a perspective of getting your work into AS. If you have other needs for your software you'll have to judge on those parameters. These apps might still be the right ones, I just can't speak to that.

Best of luck

J
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slowtiger
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Post by slowtiger »

Don't forget the Universal Hammer of all animation: pencil and paper. Create your characters there, decide which style you (or the client) want to have, then choose the software to get there.
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