Head turns and other action

Wondering how to accomplish a certain animation task? Ask here.

Moderators: Víctor Paredes, Belgarath, slowtiger

Post Reply
User avatar
dueyftw
Posts: 2184
Joined: Thu Sep 14, 2006 10:32 am
Location: kingston NY
Contact:

Head turns and other action

Post by dueyftw »

I have trying to do head turns and other action by the Insert Reference on frame one. How do I bring back the head to the front. It turns right but I can’t seem to get it to come back. I tried to make a action that has the key frame of the front but when I insert it, it dose nothing.

Dale
User avatar
funksmaname
Posts: 3174
Joined: Tue May 29, 2007 11:31 am
Location: New Zealand

Post by funksmaname »

assuming you drew the front view in frame 0, when you create a new 'front' action, copy and paste the keyframes from fram 0 to frame 1... this will put information into the timeline when you call upon that action.

:)
User avatar
dueyftw
Posts: 2184
Joined: Thu Sep 14, 2006 10:32 am
Location: kingston NY
Contact:

Post by dueyftw »

next
Last edited by dueyftw on Fri Nov 09, 2007 4:55 am, edited 1 time in total.
User avatar
dueyftw
Posts: 2184
Joined: Thu Sep 14, 2006 10:32 am
Location: kingston NY
Contact:

Post by dueyftw »

I need to get the actions on bone and grope layers back to frame 0, that works only on the nongrouped layers.

Dale
User avatar
funksmaname
Posts: 3174
Joined: Tue May 29, 2007 11:31 am
Location: New Zealand

Post by funksmaname »

i dont really understand what you just said - but always create the actions on the top level layer (i.e. go into and out of actions while on the top most layer) you notice that if you go between sublayers directly, you will automatically come out of actions mode - so always click back to the folder then down to a different sub layer (someone who i dont remember, apologies, created a 'select parent layer' shortcut - this comes in very handy here)

hope this helps.
User avatar
dueyftw
Posts: 2184
Joined: Thu Sep 14, 2006 10:32 am
Location: kingston NY
Contact:

Post by dueyftw »

Funk,

Here is an example.

http://www.tradebit.com/get/2372253


I can get Mr square head to turn, but how do I bring him back to the same position as frame 0 at say frame 36?

Dale
User avatar
funksmaname
Posts: 3174
Joined: Tue May 29, 2007 11:31 am
Location: New Zealand

Post by funksmaname »

http://download.yousendit.com/198019D34065C580

All you have to do is create a center action and drop that in - in the same way you made the others, but just creating keyframes on frame 1 (copies of frame 0)

see file.

:)
User avatar
dueyftw
Posts: 2184
Joined: Thu Sep 14, 2006 10:32 am
Location: kingston NY
Contact:

Post by dueyftw »

Ok I see. I have been changing parameters like rotate y and just adding a key frame on translate point, but does nothing in the action. I have to add a copy of each parameter that I'm using.


Thank you for your help. Now I can get back to animating.

I found that if I add a key frame on the action down just enough frames to display the actions name doesn't affect anything so far. But now I'm not guessing what the action is.

Dale
User avatar
funksmaname
Posts: 3174
Joined: Tue May 29, 2007 11:31 am
Location: New Zealand

Post by funksmaname »

actually thats quite a handy tip! you could have a 2nd frame ONLY on the folder layers action timeline so it doesnt interfere with anything else making the name displayed... i never thought of that :) nice one.
Post Reply