Bones and masking folders help?

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d-soldier
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Joined: Sun May 11, 2008 7:43 pm

Bones and masking folders help?

Post by d-soldier »

I've reviewing all of the tutorials as I post this question, since I just bought the program yesterday and am still trying to figure out how to master the bones, I thought I would throw this out here... My bone rig is working great (see below)m but my "pupils" layer is a masked by the shape of the "eyeball" (to keep 'em in the white of the eyes) but since thats all in a "masking folder", the bones don't effect the eyes at all... Is binding what I need? Parenting? I've read some posts, but being so new, I don't understand the short answers. Thanks in advance.
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Genete
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Location: España / Spain

Post by Genete »

You can put the eyes in a Bone layer instead in a Group layer. Bone layer have same masking functionality than Group ones.
First try to do it in the main bone layer. Just do the masking stuff to the layers involved in the eyes and set the rest to "Don't mask this layer". If that fails and don't get the desired results place the eyes in a bone layer (that would be a child of the main bone layer of the body) and add bones there. Then apply the same masking stuff to the child bone layer.

Paste here a layer set up to help us to understand your model design.

Cheers!

-G

BTW, nice girl!
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d-soldier
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Post by d-soldier »

Thanks for the help Genete! Basically I made my bone-group a mask, and kept my mask image and the "pupils" with the same settings... It works, but it probably isn't the best way to do it, especially if I want to mask something else later.
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