Bone on another bone
Moderators: Víctor Paredes, Belgarath, slowtiger
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- Posts: 1
- Joined: Sat Jun 14, 2008 6:48 pm
Bone on another bone
lets say for example i made a stickman, i puted bones to it and i took 1 bone and placed it on another bone so for example it'll scrub it's head and i wanna put the hand ON the head and its making the hand white... how can i make it normal so when i put something over something when i do in bones it'll stay in it's color...
- synthsin75
- Posts: 10271
- Joined: Mon Jan 14, 2008 11:20 pm
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Actually this has nothing to do with bones but shapes.
It sounds like you have the whole body as one shape. When a shape "intersects" itself the intersection becomes a "hole" in the shape showing the background.
You need to "split" areas with and extra spline across the joints and then create multiple separate shapes.
I hope I interpreted this correctly.
-vern
It sounds like you have the whole body as one shape. When a shape "intersects" itself the intersection becomes a "hole" in the shape showing the background.
You need to "split" areas with and extra spline across the joints and then create multiple separate shapes.
I hope I interpreted this correctly.
-vern