Bone on another bone

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mmcriminal
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Joined: Sat Jun 14, 2008 6:48 pm

Bone on another bone

Post by mmcriminal »

lets say for example i made a stickman, i puted bones to it and i took 1 bone and placed it on another bone so for example it'll scrub it's head and i wanna put the hand ON the head and its making the hand white... how can i make it normal so when i put something over something when i do in bones it'll stay in it's color...
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synthsin75
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Post by synthsin75 »

I'm not sure I understand the problem, but it sounds like you have the hand shape underneath the head shape on a single layer. If so, select the hand shape with the select shape tool and press the raise button in the tool pallet until it is above the head.
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heyvern
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Joined: Fri Sep 02, 2005 4:49 am

Post by heyvern »

Actually this has nothing to do with bones but shapes.

It sounds like you have the whole body as one shape. When a shape "intersects" itself the intersection becomes a "hole" in the shape showing the background.

You need to "split" areas with and extra spline across the joints and then create multiple separate shapes.

I hope I interpreted this correctly.

-vern
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