audio~ ^_^;
Moderators: Víctor Paredes, Belgarath, slowtiger
- Colliewallie
- Posts: 4
- Joined: Mon Jun 23, 2008 2:30 am
audio~ ^_^;
A^_^;;; sorryyyy this has probably been asked a million times but..
when i import a wav audio it's all buggy and doesnt sound normal.. >^< whadda i do? >o<;;;;;;;;;;;;
when i import a wav audio it's all buggy and doesnt sound normal.. >^< whadda i do? >o<;;;;;;;;;;;;
Can you be more specific?
Is it when you scrub the time line or when you hit the play button?
Scrubbing sounds weird. Playing should sound okay as long as "Skip frames" is on. During playback the audio may get "ahead" of the animation and "repeat" sections of audio to let the animation catch up.
-vern
Is it when you scrub the time line or when you hit the play button?
Scrubbing sounds weird. Playing should sound okay as long as "Skip frames" is on. During playback the audio may get "ahead" of the animation and "repeat" sections of audio to let the animation catch up.
-vern
- Colliewallie
- Posts: 4
- Joined: Mon Jun 23, 2008 2:30 am
- Colliewallie
- Posts: 4
- Joined: Mon Jun 23, 2008 2:30 am
- Colliewallie
- Posts: 4
- Joined: Mon Jun 23, 2008 2:30 am
Unfortunately there is not a lot you can do about the choppy audio. Normally, I only use the audio in Anime Studio for Lip syncing. I then export the animation and import everything including audio tracks into a Video app like Premier where you can work with multiple audio tracks and overlap, edit etc.
If you really want the audio to in Anime Studio to sound a little less choppy you could try resampling your original audio track (assuming it's already sampled at 44,000Hz or 48,000) down to something like 22,050 Hz then re-import it.
Cheers
D.K
If you really want the audio to in Anime Studio to sound a little less choppy you could try resampling your original audio track (assuming it's already sampled at 44,000Hz or 48,000) down to something like 22,050 Hz then re-import it.
Cheers
D.K
I can't really use the audio much on the Mac. I switch to the PC when I need to see the audio/animation sync in close to real time. That is one thing I hope a future version improves on, Mac performance. I do have an old mac but my PC isn't that much better and the difference is ASTOUNDING... like 1000%. I've seen AS running on top of the line macs and it's just as slow.
Best bet is to do quick renders with everything turned off and at a small size. That is what I do on the mac. It's the only way to check sound sync since real time playback isn't so hot.
-vern
Best bet is to do quick renders with everything turned off and at a small size. That is what I do on the mac. It's the only way to check sound sync since real time playback isn't so hot.
-vern
Yes, just to confirm, audio will indeed sound choppy and odd if you have lots of animation happening -- AS has to choose something somewhere and letting the audio go is a good compromise.
It shouldn't be important to you -- you only use the audio to adjust your animation and scrubbing will reveal exactly where the accents need to go. Once you're finished and create your project (no matter how) the audio will play normally.
It shouldn't be important to you -- you only use the audio to adjust your animation and scrubbing will reveal exactly where the accents need to go. Once you're finished and create your project (no matter how) the audio will play normally.