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bix
Posts: 12 Joined: Wed Sep 03, 2008 3:55 pm
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by bix » Fri Sep 05, 2008 10:19 am
I did hierarchy of bones.
Head bones( a switch layer for change head)are nested in torso bone(a bone layer)... it works, but I can't see the two groups of bones simultaneously on the timeline, and so it's not easy to animate; is there a workaround?
thanks
fabrizio
slowtiger
Posts: 6248 Joined: Thu Feb 16, 2006 6:53 pm
Location: Berlin, Germany
Contact:
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by slowtiger » Fri Sep 05, 2008 10:49 am
No, that's the way it is.
bix
Posts: 12 Joined: Wed Sep 03, 2008 3:55 pm
Post
by bix » Fri Sep 05, 2008 10:51 am
mhhh not so friendly to animate.thanks slowtiger
bix
Posts: 12 Joined: Wed Sep 03, 2008 3:55 pm
Post
by bix » Fri Sep 05, 2008 11:02 am
... simultaneously and activeted them from the work area... is it possible?
thanks
fabrizio
slowtiger
Posts: 6248 Joined: Thu Feb 16, 2006 6:53 pm
Location: Berlin, Germany
Contact:
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by slowtiger » Fri Sep 05, 2008 12:33 pm
Unfortunately not. Believe me, I have already cursed a lot about this.